AI Insights · Timothy · January 2025
Top Card Battler Apps Performance in the Middle East Q4 2024
Explore the performance trends of the top 5 card battler apps on a unified platform in the Middle East during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the card battler category saw significant activity across the Middle East, with data sourced from Sensor Tower providing insights into the performance of leading apps on a unified platform.
Pokémon TCG Pocket made a notable impact since its release at the end of October. Weekly revenue surged, peaking at approximately $105K in mid-December. Downloads showed an initial spike, reaching about 196K in late October, while active users fluctuated between 109K and 140K throughout the quarter.
Mighty Party: Battle Heroes experienced a gradual decline in weekly revenue, starting at $8.9K in early October and dropping to around $3.9K by year-end. Downloads followed a similar trend, with a decrease from 7.5K to just over 1.2K. Active users consistently ranged between 5K and 12K.
MARVEL SNAP maintained relatively stable revenue, oscillating around $4K to $8.6K. Downloads remained moderate, peaking at 3.2K in early October. Active users hovered around the 9K to 11K range, showing slight fluctuations.
Hearthstone saw varied revenue, with highs of $11.5K in early November and a low of $1.7K in mid-December. Downloads were steady, mostly under 1K, while active users showed minor variations, mostly remaining between 6K and 7K.
Yu-Gi-Oh! Master Duel exhibited consistent performance with revenue ranging from $1.2K to $4.2K. Downloads were stable, averaging around 600 per week. Active users remained steady, consistently around 7.5K to 7.8K.
These trends highlight the dynamic nature of the card battler genre in the region. For more detailed insights, visit Sensor Tower's platform.